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 Problem 101 - The Blocks Problem, Explanations 

Algorithm

This is a simulation problem, so you just have to code what's explained in the Problem Description. Just be sure to understand the difference between pile and move and between onto and over.

Trick

Be very careful when you program this one, especially with illegal commands: When a and b are equal or in the same stack, do nothing! Don't process input after the quit command. If you are in trouble with the input, read my how to read input. To avoid Presentation Error, reread carefully the spacing instructions. Yes, you're right, Sample Output is false : the space before each column number doesn't exist.

Additional Input

101.in

Additional Output

101.out

Background

Many areas of Computer Science use simple, abstract domains for both analytical and empirical studies. For example, an early AI study of planning and robotics (STRIPS) used a block world in which a robot arm performed tasks involving the manipulation of blocks.

In this problem you will model a simple block world under certain rules and constraints. Rather than determine how to achieve a specified state, you will ``program'' a robotic arm to respond to a limited set of commands.

The Problem

The problem is to parse a series of commands that instruct a robot arm in how to manipulate blocks that lie on a flat table. Initially there are n blocks on the table (numbered from 0 to n-1) with block bi adjacent to block bi+1 for all $0 \leq i < n-1$ as shown in the diagram below:

 
\begin{figure}
\centering
\setlength{\unitlength}{0.0125in} %
\begin{picture}
(2...
...raisebox{0pt}[0pt][0pt]{$\bullet
\bullet \bullet$ }}}
\end{picture}
\end{figure}
Figure: Initial Blocks World

The valid commands for the robot arm that manipulates blocks are:

Any command in which a = b or in which a and b are in the same stack of blocks is an illegal command. All illegal commands should be ignored and should have no affect on the configuration of blocks.

The Input

The input begins with an integer n on a line by itself representing the number of blocks in the block world. You may assume that 0 < n < 25.

The number of blocks is followed by a sequence of block commands, one command per line. Your program should process all commands until the quit command is encountered.

You may assume that all commands will be of the form specified above. There will be no syntactically incorrect commands.

The Output

The output should consist of the final state of the blocks world. Each original block position numbered i ( $0 \leq i < n$ where n is the number of blocks) should appear followed immediately by a colon. If there is at least a block on it, the colon must be followed by one space, followed by a list of blocks that appear stacked in that position with each block number separated from other block numbers by a space. Don't put any trailing spaces on a line.

There should be one line of output for each block position (i.e., n lines of output where n is the integer on the first line of input).

Sample Input

10
move 9 onto 1
move 8 over 1
move 7 over 1
move 6 over 1
pile 8 over 6
pile 8 over 5
move 2 over 1
move 4 over 9
quit

Sample Output

 0: 0
 1: 1 9 2 4
 2:
 3: 3
 4:
 5: 5 8 7 6
 6:
 7:
 8:
 9:



Miguel Revilla
2000-04-06

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